
Miliastra Wonderland将于10月22日推出,作为Luna II更新的一部分。
新内容将包括Miliastra沙盒,使“工匠”能够编辑地形,项目组件,角色技能,并使用游戏中的资源和资产。
《原神》正在用10月22日登陆的Miliastra Wonderland引入UGC内容。
更新将带来新的故事发展,新的可玩角色Nefer和编辑工具Miliastra Sandbox。
这个沙盒将为任何完成执政官任务序幕第一幕的玩家提供数百个舞台,其中包括一系列流派,如派对游戏、PvP战斗和模拟人生管理。
玩家还可以选择单人游戏、合作游戏和竞技游戏。
资产和工具
HoYoverse & rsquo今年夏天,当开发商宣布“组成游戏的几乎每一个核心元素都将是可定制的”时,它在《原神》建立一个新的UGC系统的意图被披露了。
现在,在不到两周的时间里,新的细节已经出现了。
为了创建舞台,“工匠”将编辑地形、物品组件、角色技能,并使用游戏中的资源和通过游戏建立的资产。然后使用逻辑流将元素链接在一起。舞台类型和游戏模式也将是可配置的。
HoYoverse has teased an additional incentives programme and support tools like tutorials and a dedicated forum to help players learn to create.
Meanwhile, avatars called Manekins will have customisable hair, clothes and facial features, with more outfits to be dispersed over time via events and rewards.
As platforms like Roblox continue to reach new records, companies like Krafton, EA and HoYoverse have been looking to the potential of such content as a relatively low-investment model of growth.
In Genshin Impact’s case, the Miliastra Sandbox tool will launch as part of its Luna II update, which follows shortly after the game’s fifth anniversary. Since September 2020, the gacha giant has generated more than $6.4 billion on mobile and remains among the biggest RPGs on the platform half a decade later.
Genshin Impact’s success helped land HoYoverse among our Top 50 Mobile Game Makers.