
《纪念碑谷2》第一年的销售额接近350万美元,收入超过1040万美元。
开发商Ustwo在Medium上发布了一张信息图,提供了这款益智游戏的概况。自从去年六月发射以来已经一年了。
MV2的开发花费了该公司230万美元,另有50万美元用于营销。该续集在iOS上售出了超过200万份,占其平台发行的59.3%。中国占购买量的62.3%,占独立安装量的91.4%。
Interestingly, Google Play accounted for 229,225 sales, whereas iOS made up more than two million. Amazon made just over 20,000 sales, while other platforms generated a combined 1.1 million.
The highest one day revenue for Monument Valley 2 was $728,000 on June 6th 2017 - the day after launch.
Premium is "bloody hard"
The statistics are more impressive when considering both MV2 and its predecessor are premium games.
Ustwo noted that making a premium game is “bloody hard” in the current climate, but hopes that being transparent with its financials will help others get a grasp on the market.
“Admittedly Monument Valley is a bit of a unicorn in this space with regards to how well it’s performed over the years (succeeding on a level we could never have expected or predicted), but we hope this latest set of data might help others to set a yard stick for something towards the top end of profitability,” said studio head Dan Gray.